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June 21, 2012 film screening and conversation

3 filmmakers + 3 bodies + 3 performers = identities on both sides of the camera

Deirdre Logue, Lysanne Thibodeau, Farheen Haq

For all 3 the self and the camera are the opening images in a dialogue that is still developing. Each filmmaker has her own physical and material viewpoint, ritual and performance: it is fabric for Farheen Haq, memory for Lysanne Thibodeau and repetition for Deirdre Logue. Each direct “the gaze” revealing attitudes and images of the body and perform “projections of anxieties” showing resistance and ambiguities of the body. Haq films herself wrapped in fabric and water suggesting purification and initiation of the body. Thibodeau films are documents of her experiences laden with hopes for what might have been and fears for the present moment. Logue crams her films with the tension of discomforts and humiliations inside and outside of the body. They work not with autobiography or narrative but with the self as subject, as self-interest, producing self-made films that work within a self-representational discourse.

still from Patch by Deidre Logue (photo credit Deidre Logue)

 

 

The camera is a glass box a mirror an apparatus in severance to the gesture and gesticulation of the body.

Deirdre Logue

Lysanne Thibodeau

Farheen Haq

“In the end, we are self-perceiving, self-inventing, locked-in mirages that are little miracles of self-reference”— Douglas Hofstadter, I Am a Strange Loop p.363

the .gif

.gif: Christopher Walken/Michael Brace and Joe Dorsey/Hal Abramson both experiencing playback in Brainstorm 1983

stills: Joe Dorsey/Hal Abramson splicing tape in order to make a pleasure loop

that he will watch over and over and over and over and over

and over saying later in the film “I’m more than I was.”

a Loop is:

-a continuous sequence of film created by splicing together the end of the film so that it runs in a never-ending circle

-an electronic circle

-a recursive picture

-a self-referential system

-a dragon that continually consumes itself

-the scopophilic instinct and identification to look at = to devour

-consciousness

4 films that foreground the playback loop as significant to the human psyche:

Brainstorm 1983, a team of brilliant researchers have found a way to record and play back the actual experiences of people

Strange Days 1995, a minidisc-like device, a “SQUID’, allows a user to have the same sensory experiences as if in reality

The Cell 2000, a virtual reality device that allows a psychologist to enter into the minds of her patients

Paprika 2006, a device called the “DC Mini” allows the user to view people’s dreams